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-Outpost- Textur-Layer Übersicht

Genutzte Texturen aus/in (MP) Map "Outpost".


Layer:
plains_grass_green



Load Texture:
plains_grass_green.dds

Surface Type:
plains_grass_green

Material Name:
Materials/Terrain/plains_grass_green

Detail Texture Mapping:
X-Scale 0.4
Y-Scale 0.4


Layer:
asphalt



Load Texture:
asphalt.dds

Surface Type:
asphalt

Material Name:
Materials/terrain/road_asphalt_cracks1

Detail Texture Mapping:
X-Scale 0.4
Y-Scale 0.4


Layer:
road_grass_patches_brown_soil



Load Texture:
road_soil_small_pepples.dds

Surface Type:
road_grass_patches_brown_soil

Material Name:
Materials/Terrain/road_grass_patches_brown_soil

Detail Texture Mapping: X-Scale 0.7 Y-Scale 0.7


Layer:
cliff_more_pieces



Load Texture:
brown_leaves.dds

Surface Type:
cliff_more_pieces

Material Name:
Materials/Terrain/cliff_more_pieces_3d_mp

Detail Texture Mapping:
X-Scale 1.5
Y-Scale 1.5


Layer:
voxel



Load Texture:
beach_white_sand_wet.dds

Surface Type:
voxel

Material Name:
Materials/terrain/cliff_more_pieces_3d

Detail Texture Mapping:
X-Scale 10
Y-Scale 10


Layer:
cliff_next_to_ocean



Load Texture:
cliff_basalt.dds

Surface Type:
cliff_next_to_ocean

Material Name:
Materials/terrain/cliff_next_to_ocean_simple

Detail Texture Mapping:
X-Scale 1
Y-Scale 1 Tutorial von "UnKnOwN64".

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