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-Shore- Textur-Layer Übersicht

Genutzte Texturen aus/in (MP) Map "Shore".


Layer:
plains_grass_green



Load Texture:
plains_grass_gray.dds

Surface Type:
plains_grass_green

Material Name:
materials/terrain/plains_grass_green_and_dry

Detail Texture Mapping:
X-Scale 1.2
Y-Scale 1.2


Layer:
beach_dirt


Load Texture:
mud_ground.bmp

Surface Type:
beach_dirt

Material Name: Materials/terrain/beach_dirt

Detail Texture Mapping:
X-Scale 0.5
Y-Scale 0.5


Layer:
beach_white_sand


Load Texture:
beach_white_sand.dds

Surface Type:
beach_white_sand

Material Name:
Materials/Terrain/beach_white_sand_offset

Detail Texture Mapping:
X-Scale 0.7
Y-Scale 0.7


Layer:
beach_wet


Load Texture:
beach_white_sand.dds

Surface Type:
Materials/terrain/beach_wet

Material Name:
Materials/terrain/beach_white_sand_wet

Detail Texture Mapping:
X-Scale 1
Y-Scale 1


Layer:
underwater_sand


Load Texture:
beach_white_sand.dds

Surface Type:
underwater_sand

Material Name:
Materials/terrain/underwater_sand

Detail Texture Mapping:
X-Scale 1
Y-Scale 1


Layer:
road_pepples_industrial_grey



Load Texture:
asphalt.dds

Surface Type:
road_pepples_industrial

Material Name:
Materials/terrain/road_pebbles_industrial_bump

Detail Texture Mapping:
X-Scale 0.3
Y-Scale 0.3


Layer:
road_grass_patches_brown_soil



Load Texture:
mud_ground.bmp

Surface Type:
road_grass_patches_brown_soil

Material Name:
Materials/Terrain/road_grass_patches_brown_soil

Detail Texture Mapping:
X-Scale 0.7
Y-Scale 0.7


Layer:
forest_leaves



Load Texture:
forest_stones_dry_leaves_brown.dds

Surface Type:
forest_stones_dry_leaves

Material Name:
Materials/terrain/forest_stones_dry_leaves_brown

Detail Texture Mapping:
X-Scale 1
Y-Scale 1


Layer:
road_pepples_industrial_brown



Load Texture:
ground _runway.bmp

Surface Type:
road_pepples_industrial

Material Name:
Materials/terrain/road_pebbles_industrial_bump

Detail Texture Mapping:
X-Scale 0.3
Y-Scale 0.3


Layer:
road_soil_small_pepples_green



Load Texture:
ground _runway.bmp

Surface Type:
road_soil_small_pepples

Material Name:
Materials/Terrain/road_soil_small_pepples_bumpy_bright

Detail Texture Mapping:
X-Scale 0.7
Y-Scale 0.7


Layer:
cliff_white_grey



Load Texture:
cliff_basalt.dds

Surface Type:
cliff_white_grey

Material Name:
Materials/terrain/cliff_white_and_grey_rescue

Detail Texture Mapping:
X-Scale 4
Y-Scale 4


Layer:
cliff_near_ocean



Load Texture:
cliff_basalt.dds

Surface Type:
cliff_next_to_ocean

Material Name:
materials/terrain/cliff_next_to_ocean_simple

Detail Texture Mapping:
X-Scale 0.6
Y-Scale 0.6


Layer:
cliff_more_pieces



Load Texture:
cliff_basalt.dds

Surface Type:
cliff_more_pieces

Material Name:
Materials/Terrain/cliff_more_pieces_3d_mp

Detail Texture Mapping:
X-Scale 1
Y-Scale 1


Layer:
road_soil_small_pepples_grey



Load Texture:
beach_white_sand_wet.dds

Surface Type:
road_soil_small_pepples

Material Name:
Materials/Terrain/road_soil_small_pepples_bumpy_bright

Detail Texture Mapping:
X-Scale 0.7
Y-Scale 0.7


Layer:
asphalt



Load Texture:
concrete_020019.bmp

Surface Type:
asphalt

Material Name:
Materials/terrain/road_asphalt_cracks1

Detail Texture Mapping:
X-Scale 0.33
Y-Scale 0.33


Layer:
river_rocks



Load Texture:
road_soil_small_pepples_grey.bmp

Surface Type:
river_rocks

Material Name:
Materials/Terrain/river_rocks_3d_offset

Detail Texture Mapping:
X-Scale 2.2
Y-Scale 2.2


Layer:
river_mud



Load Texture:
river_pepples_no_water.dds

Surface Type:
river_mud

Material Name:
Materials/terrain/river_mud

Detail Texture Mapping:
X-Scale 0.7
Y-Scale 0.7

Layer:
cliff_next_to_ocean



Load Texture:
cliff_basalt.dds

Surface Type:
cliff_next_to_ocean

Material Name:
materials/terrain/cliff_next_to_ocean_simple

Detail Texture Mapping:
X-Scale 0.6
Y-Scale 0.6


Layer:
reference_forest



Load Texture:
plains_grass_green.dds

Surface Type:
plains_grass_green

Material Name:
materials/terrain/plains_grass_green_and_dry

Detail Texture Mapping:
X-Scale 1.2
Y-Scale 1.2


Layer:
cliff_inland_brown



Load Texture:
ground _runway.bmp

Surface Type:
cliff_next_to_ocean

Material Name:
materials/terrain/cliff_next_to_ocean_simple

Detail Texture Mapping:
X-Scale 0.6
Y-Scale 0.6

Layer:
underwater_512



Load Texture:
underwater_coral.dds

Surface Type:
underwater_sand

Material Name:
Materials/terrain/underwater_sand

Detail Texture Mapping:
X-Scale 1
Y-Scale 1


Layer:
background_hill



Load Texture:
forest_hills.dds

Surface Type:
plains_grass_green

Material Name:
materials/terrain/plains_grass_green_and_dry

Detail Texture Mapping:
X-Scale 1.2
Y-Scale 1.2 Tutorial von "UnKnOwN64".

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