Crytek to Show GFACE, Warface and New CryENGINE Features at GDC Expo 2013

Visit Crytek at booth #1402 during this year’s Game Developers Conference

Videogame developer and publisher Crytek GmbH has confirmed details of what they will be presenting at this year’s Game Developers Conference in San Francisco. Situated at booth #1402 in the Main Expo’s South Hall, Crytek will be inviting attendees to take a closer look at their GFACE social gaming platform and how it integrates with free-to-play FPS Warface, as well as presenting the latest in game development technology with a series of CryENGINE® 3 demonstrations. 

Taking place from March 25-29, GDC will present an opportunity for a wider audience to experience the seamless integration between GFACE and Warface. Conference and Expo attendees can go hands-on with both on the show floor; managing social interactions via GFACE’s intuitive interface before jumping into a game of Warface to tackle co-op and versus missions with friends. Visit booth #1402 to see for yourself how GFACE offers an exciting new social hub built around great free-to-play games.    

As well as offering GDC visitors the chance to sample GFACE and Warface, Crytek will also showcase the latest updates to their state-of-the-art development solution, CryENGINE® 3. Licensees will join Crytek at their booth to show attendees the full potential of CryENGINE® technology, along with simulation and serious games studio, RealTime Immersive.

Finally, Crytek will be on the lookout for talented professionals to fill a wide variety of vacancies at their worldwide family of studios. To find out about recruitment opportunities with Crytek, visit booth #CP2416 in the South Hall’s Career Pavilion during GDC or check out our careers page at

Last Updated: Wednesday, 13 March 2013 14:47

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The countdown to the launch of Crysis 3 has begun! In just four days, Electronic Arts (NASDAQ: EA) and award-winning developer Crytek GmbH will unleash Crysis 3 to gamers worldwide.  Anticipation has been building for months, as press and fans praise the gorgeous visuals and unparalleled power of the Nanosuit. More than three million gamers worldwide downloaded the Crysis 3 multiplayer beta propelling pre-orders to new heights, now reaching 35% over Crysis 2. Gamers are also devouring YouTube videos of Prophet, the Nanosuit and the 7 Wonders of the New York Liberty Dome, with more than 16 million video views on the official Crysis  YouTube channel.

Last Updated: Sunday, 03 March 2013 21:13

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Behind the bullets: an insight into weapon design of Crysis 3

Weapons are at the heart of the shooter genre, being the point of reference for both the character and the player. Especially within the Crysis franchise, original and functional weapons are key to the gameplay and the player’s immersive experience. With the upcoming release of Crysis 3, we offer an exclusive sneak peek at some central weapons to the game.

Gregor Kopka is a Principal Artist with a focus on hard-surface modeling and weaponry. He has been at Crytek for almost nine years, starting during the first Crysis development. “The first Crysis was really the toughest project to be in, because everybody had their own unique vision and there was a lot of competing passion in the team. After Crysis came out I really wanted to focus more on my work and particularly on all of the details; I’m a real perfectionist and my pencil was always the sharpest when I was drawing, nitpicking on the tiniest details nobody else would even notice. And in the end that eye for detail is what makes the weapons – especially in first person view – stand out.”

Last Updated: Sunday, 03 March 2013 21:10

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Relive our 7 Wonders of Crysis 3 video series

Just days before Crysis 3, the third installment in Crytek’s groundbreaking Crysis series, is released, we wrap up our collaboration with acclaimed motion picture director Albert Hughes with our final ‘7 Wonders of Crysis 3’ episode.

Last Updated: Sunday, 03 March 2013 21:06

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Crytek Arrives in America with New Studio in Austin, Texas

Crytek GmbH today unveiled their ninth worldwide studio, situated in Austin, Texas, USA. Crytek USA Corp. is the company’s first US-based studio and is ideally placed to embrace exciting new game, engine and business development opportunities in North America and beyond.

“Crytek has always enjoyed a special relationship with gamers and business partners in North America, so establishing a permanent presence in the US was a natural step,” said Crytek CEO, Cevat Yerli. “We are extremely excited about the work that we will be undertaking from our strategic new location in Austin, with David Adams and his team of 35 experienced developers. We believe our CryENGINE® technology will enable the team we assemble to create unparalleled new gaming experiences.”

Last Updated: Saturday, 05 July 2014 18:28

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